Richard Merkin was for decades the go-to authority for all things dandyish. As we see in the ephemera from his life and his tailored clothing on view in the exhibition "Artist/Rebel/Dandy", his personality and fashion sense live on at RISD.
In the winter of 1886, the neighborhoods of Paris were transformed by an unusually heavy snowfall that lingered on the branches of trees and captured the imagination of the artist Berthe Morisot.
The future is an abstract concept, hard to decode and difficult to predict. A summer intern reflects on fashion and future in this creative writing piece.
Educator MJ Robinson reflects on student reactions to their gender presentation and shares a lesson plan inspired by artist Nick Cave’s Soundsuits to help elementary-aged students identify and challenge gender-based stereotypes.
Ceramics student Lindsay Savoie subverts traditional hierarchies that value painting and sculpture more highly than utilitarian art forms like pottery and photography.
A colossal Romanesque head in the RISD collection has yet to be securely identified, but the sheen of his nose suggests that it was rubbed by many penitent hands during the course of this sculpture’s life.
This late fifteenth-century Virgin and Child was created with subtlety, flexibility, and portability in mind. These features were central to its medieval use—and its use at the RISD Museum.
This seven-foot-tall Christ would have been suspended above an altar or screen, the juxtaposition of his damaged body and calm, downward gaze reminding those below him of both his humanity and his divinity.
Devotional representations of Saint Barbara, a Christian martyr whose legend extended across both Western and Eastern medieval worlds, flourished in fourteenth-century Europe. An examination of the Providence Saint Barbara reveals a sculptural tradition with a complex and colorful practices of medieval devotion to the cult of saints.
Website that uses the weather to make programmatic selections from the RISD Museum based on conditions, first in Providence, then in a city of the user’s choosing. The goal was to give museum-goers a tangible point of access to art, and to make unexpected groupings of objects.